
Break the world.Then build a better one
A pocket voxel sandbox with real destruction. Blow a wall apart block by block, set the forest on fire, rebuild it, then drive a tank through it. No goals, no timers — just a world that reacts to everything you do.

Destruction
Everything is made of blocks. Every block can go
Walls do not have hit points — they have structure. Shoot a support out and the roof above it comes down on its own. Fire spreads along wooden beams. A demolition charge leaves a crater with an honest silhouette, not a scripted animation. Whatever is left standing was left standing because you did not hit it.
- Voxel destruction down to a single block
- Fire that spreads and burns out
- Debris with physics, not particles

Building
Put it back together, or build what was never there

The same blocks that fly apart are the ones you build with. Place them by hand, paint them, weld structures together, hang them off ropes and balloons. Start on an empty plain or move into a ready-made world and remodel it to taste.
- Build and paint block by block
- Ready-made worlds to start from
- Your worlds save on the device
Evidence
Some things that happened here

That wall was there a second ago 
Load-bearing, as it turns out 
Fire does not ask whose blocks these were 
Physics, not an animation 
Dusk brings company 
Every last thing here is made of blocks